"It is an evil influence on the youth of our country. " A politician condemning video gaming? Actually, a clergyman denouncing r

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问题     "It is an evil influence on the youth of our country. " A politician condemning video gaming? Actually, a clergyman denouncing rock and roll 50 years ago. But the sentiment could just as easily have been voiced by Hillary Clinton in the past few weeks, as she blamed video games for "a silent epidemic of media desensitisation" and "stealing the innocence of our children".
    The gaming furore centers on "Grand Theft Auto: San Andreas", a popular and notoriously violent cops and robbers game that turned out to contain hidden sex scenes that could be unlocked using a patch downloaded from the internet. The resulting outcry (mostly from Democratic politicians playing to the centre) caused the game’s rating in America to be changed from "mature", which means you have to be 17 to buy it, to "adults only", which means you have to be 18, but also means that big retailers such as Wal-Mart will not stock it. As a result the game has been banned in Australia; and, this autumn, America’s Federal Trade Commission will investigate the complaints. That will give gaming’ s opponents an opportunity to vent their wrath on the industry.
    Skepticism of new media is a tradition with deep roots, going back at least as far as Socrates’ objections to written texts, outlined in Plato’s Phaedrus. Socrates worried that relying on written texts, rather than the oral tradition, would "create forgetfulness in the learners’ souls, because they will not use their memories; they will trust to the external written characters and not remember of themselves. " (He also objected that a written version of a speech was no substitute for the ability to interrogate the speaker, since, when questioned, the text "always gives one unvarying answer". His objection, in short, was that books were not interactive. Perhaps Socrates would have thought more highly of video games.)
    Novels were once considered too low-brow for university literature courses, but eventually the disapproving professors retired. Waltz music and dancing were condemned in the 19th century; all that twirling was thought to be "intoxicating" and "depraved", and the music was outlawed in some places. Today it is hard to imagine what the fuss was about. And rock and roll was thought to encourage violence, promiscuity and Satanism; but today even grannies buy Coldplay albums.
When mentioning novels, waltz music and rock and roll, the author is suggesting

选项 A、the mishaps of vogues
B、the misfortune of art masterpieces
C、the prospect of video games
D、the effects of various art forms

答案C

解析 这是一道细节推导题,测试考生准确理解原文信息作用的能力。本题的答案信息在尾段。尾段一共四句话,作者在第一、二、四句中分别论述了“小说”(novel)、“华尔兹音乐”(waltz music)以及“摇滚”(rock and roll)的今昔对比,即:昔日受指责,今日得到接受。作者在尾段的论述暗示:“电子游戏”(video games)正在重复着它们的历史。目前受指责的“电子游戏”一定会在未来被人们所接受。由此可以推断本题的正确选项应该是C“the prospect of video games”(电子游戏的未来)。考生在阅读时要重视相关信息与全文中心主旨的关联。
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