Hi all, I have been trying to make MR for Maya 4.5 network rendering work properly for a few weeks. I have a dual processor (wit

admin2010-03-19  43

问题 Hi all,
I have been trying to make MR for Maya 4.5 network rendering work properly for a few weeks.
I have a dual processor (with MR for Maya 4.5 final) and a single processor (with MR for Maya 4.5 final and MR 3.1 Stand alone) connected in a LAN through a 3com 812 hub/router. These are the problems I get when I run a render over the network:
— No matter in which PC I start the rendering from command line (mayarender_with_mr) it uses this machine for the rendering heavy process, despite its name doesn’t appear in the maya. rayhosts ... so MR always takes the PC where I start the rendering as a rendering node no matter what it’s in maya. rayhosts file.
— When I use both PCs for rendering, it freezes in the final gathering computing of any of the first frames (depending how heavy the final gather settings are). No error messages, it just stops.
— Finally when I start the network rendering from the dual Proc PC, it takes more time per frame using the other node on the network than rendering alone.
    Hope you can help me,
    thanks for your time
What is wrong according to the following letter?

选项 A、His computer.
B、His processors.
C、His network.
D、His rendering.

答案D

解析 根据提问,仔细查找信件中提到的问题所在:These are the problems I get when I run a render over the network。其中提到的三个问题都是与rendering有关的。
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