Video Game and Child the School Express Researchers are trying to tell parents something about what kinds of video games chi

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问题                 Video Game and Child the School Express
    Researchers are trying to tell parents something about what kinds of video games children should be playing and how much time they should spend doing it. A new study concludes what you’ve already suspected: Young boys who play video games do worse on tests than children who don’t. Researchers who followed 64 boys from the ages of 6 to 9 for four months discovered that those who received a new PlayStation II gaming system earned lower reading and writing test scores than children who did not get the video game player. This comes on the heels of another recently reported study about video games, which concluded that kids who play violent video games become more aggressive and less caring-regardless of age, sex or culture-than young people who don’t play these games.
    The study on the effects of video games on schoolwork was conducted by Denison University Associate Professor Robert Weis and Brittany Cerankosky, who graduated from Denison in 2008. It is called "Effects of Video-Game Ownership on Young Boys’ Academic and Behavioral Functioning", and Will be published in Psychological Science.
    Boys who received the system also showed greater teacher-reported academic problems at follow-up than children in the comparison group. The researchers followed 64 young boys over four months. Parents of the 64 were promised a PlayStation II gaming system in exchange for their participation, plus three E rated games. But half the families were given the video gaming system immediately and half were promised it after four months. The children underwent a battery of tests before and after the four months and parents and teachers answered questions about how the boys behaved in school and at home.
    The conclusions show that, boys who were the first to get the PlayStations spent more time playing video games than the boys who didn’t get it immediately—39. 3 minutes versus 9. 3 minutes. (The boys who didn’t get the gaming system fight away played at a friend’s house). Boys who were given the PlayStations fight away spent 18.2 minutes a day in after-school academic activities versus 31.6 minutes for the kids who weren’t. The boys who had the video games immediately achieved lower reading and writing test scores than those who didn’t. But the PlayStations seemed to have no effect on the boys’ math and problem solving skills.
    Cerankosky said in a statement on the Denison University Web site that there isn’t " necessarily something inherent in video games that negatively affects kids". It’s an activity that detracts from time that could be spent on schoolwork," she said. If you are wondering why we needed a study to tell us that, the researchers say that conventional wisdom is not always accurate, and it is important to prove such beliefs through experimentation.
What can we learn from the follow-up study?

选项 A、All the 64 boys got a PlayStation II gaming system rat start.
B、Parents and teachers’ participation contributed to the result.
C、Children in the study were allowed to play games at class.
D、Parents of the 64 boys were asked to buy their children video games.

答案B

解析 推理判断题。根据题干关键词the follow-up study定位到第三段。由该段末句parents and teachers answered questions about how the boys behaved in school and at home.可推知,父母和老师也参与到了后期跟踪研究当中,[B]含义与之相符,故为正确答案。由该段第四句But half the families were given the video gaming system immediately and halfwere promised it after four months(但是半数的家庭当即就发放了电子游戏系统,而另一半则承诺在四个月后发放),排除[A]和[D];该段第四句只是提及给孩子们配备游戏机,并未提及鼓励他们在课上玩,故排除[C]。
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