首页
外语
计算机
考研
公务员
职业资格
财经
工程
司法
医学
专升本
自考
实用职业技能
登录
职业资格
A big focus of the criticism of computer games has concerned the content of the games being played. When the narratives of the g
A big focus of the criticism of computer games has concerned the content of the games being played. When the narratives of the g
admin
2022-12-26
36
问题
A big focus of the criticism of computer games has concerned the content of the games being played. When the narratives of the games are analyzed they can be seen to fall into some genres. The two genres most popular with the children I interviewed were "Platformers" and "Beat-them-ups" . Platform games such as Sonic and Super Mario involve leaping from platform to platform, avoiding obstacles, moving on through the levels, and progressing through the different stages of the game. Beat-them-ups are the games which have caused concern over their violent content. These games involve fights between animated characters. In many ways this violence can be compared to violence within children’s cartoons where a character is hit over the head or falls of a cliff but walks away
unscathed
.
Controversy has occurred in part because of the intensity of the game play, which is said to spill over into children’s everyday lives. There are worries that children are becoming more violent and aggressive after prolonged exposure to these games. Playing computer games involves feelings of intense frustration and anger which often expresses itself in aggressive "yells" at the screen. It is not only the "Beat-them-up" games which produce this aggression; platform games are just as frustrating when the characters lose all their "lives" and "die" just before the end of the level is reached. Computer gaming relies upon intense concentration on the moving images on the screen and demands great hand-to-eye coordination. When the player loses and the words "Game over" appear on the screen, there is annoyance and frustration at being beaten by the computer and at having made an error. This anger and aggression could perhaps be compared to the aggression felt when playing football and you take your eye off the ball and enable the opposition to score. The annoyance experienced when defeated at a computer game is what makes gaming "addictive" : the player is determined not to make the same mistake again and to have "one last go" in the hope of doing better next time.
Some of the concern over the violence of computer games has been about children who are unable to tell the difference between fiction and reality and who act out the violent moves of the games in fight on the playground. The problem with video games is that they involve children more than television or films and this means there are more implications for their social behavior. Playing these games can lead to anti-social behavior, make children aggressive and affect their emotional stability.
According to the second paragraph, how does violence relate to playing computer games?
选项
A、When losing computer games children tend to experience frustration and anger.
B、Beat-Them-Ups are more popular with children therefore more likely to produce violent behavior.
C、People who have good hand-eye-coordination tend to be more violent than others.
D、The violent content in the games gets children addicted to the games.
答案
A
解析
细节题。文章第二段介绍了为什么沉迷于电子游戏会使孩子们产生暴力倾向。作者先将本段内容在开头进行综述,小孩打游戏总是过了头,游戏已经渗透到他们的生活中去。人们担心孩子们会因为打游戏时间过长而渐渐变得有暴力倾向。尤其是在游戏即将通关的时候失败,玩家就会觉得异常沮丧,为自己曾经的失误气恼,总想再来一次。作者说,platform games和Beat-Them-Ups同样会使孩子们感到失利后的沮丧,对应A项说法。B项“Beat-Them-Ups更受欢迎,因此更容易激发暴力行为”是错误的。C项“手眼协调能力强的人更容易有暴力倾向”,文章并没有相关内容。D项“游戏中的暴力内容使得孩子们沉迷于游戏中”,文章也没有这样的说法。
转载请注明原文地址:https://jikaoti.com/ti/oFWiFFFM
本试题收录于:
英语学科知识与教学能力题库教师资格分类
0
英语学科知识与教学能力
教师资格
相关试题推荐
导游人员把青岛的风光特色概括为“碧海、蓝天、绿树、红瓦、金沙”,犹如音乐中的五线谱一样优美。这种导游方法是()。
Firsttherewerehammersbanging.Thenpaintbrushes.Thencarpet.Soon,wehadanewroomabovethegarage.Andmygrandmother
Americanstodaydon’tplaceaveryhighvalueonintellect.Ourheroesareathletes,entertainers,andentrepreneurs,notschola
InancientEgypt,thepharaohtreatedthepoormessagerunnerlikeaprincewhenhearrivedatthepalace,ifhebroughtgoodne
ThegeologyoftheEarth’ssurfaceisdominatedbytheparticularpropertiesofwater.PresentonEarthinsolid,liquid,andga
ForChenHua,28,anautomobileengineerinShanghai,readingoutEnglishtextaloudaftertakingpronunciationlessonsonamob
设计任务:请阅读下面的学生信息和语言素材,设计20分钟的口语教学方案。教案没有固定格式,但须包含下列要点:teachingobjectivesteachingcontentskeyanddifficultpoin
ThereisaconversationbetweenHaleyandClaireintheModernFamily.—Haley,honey,um,Ineedyoutodosomethingforme
AllthefollowingwordscontaintheinflectionalaffixesEXCEPT
ThemenandwomenofAnglo-SaxonEnglandnormallyboreonenameonly.Distinguishingepithetswererarelyadded.Thesemightbe
随机试题
存货是指企业在日常活动中持有以备出售的库存商品或商品、处在生产过程中的在产品、在生产过程或提供劳务过程中耗用的材料和物料等。下列属于存货的有()
下列画家中,属于“扬州八怪”的是()
病情严重的过敏性休克患者可静脉滴注肾上腺皮质激素,肌内注射()。
保证不得附有条件,附有条件的是()。
国籍在国际私法中的意义有哪些?()
下列解决合同争议的文件中,具有法律强制力的有()
电子信息(电子计算机及软件、通信)、生物医药等行业处于行业生命周期的成长期。()
下列各项中,属于风险管理原则的有()。
材料:探究南瓜种子在万圣节前夕,教师提前一周布置任务,让学生下次课每人带一个大小适中的南瓜来学校。课上,在引入环节,教师首先呈现给学生一些介绍南瓜的文字资料,这些资料包括学生拿来的南瓜是果实,其中含有种子;南瓜的栽培历史;关于南瓜一词的来历;南瓜的营
国家公务员的考核分为()。
最新回复
(
0
)