Hi Jack, If character animation is what you’re into, I highly suggest you not overlook traditional drawing as a means of develop

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问题 Hi Jack,
If character animation is what you’re into, I highly suggest you not overlook traditional drawing as a means of developing that art.
I watched the animations on your site, and I can see some promising stuff there, but overall, I don’t get a sense of life. Your keys seem very linear, especially in your 3-minute piece with the wizard; there are lots of frozen poses, and unmotivated pauses in the movement. The computer is full of tools to overcome those issues—one of which is the curve editor. I don’t know what software you use, but any animation software these days will have a Function Curve editor, which is basically a graph of all your animation that you can edit. This is where you take your key frames and tell the computer how to draw the inbetweens. I do a lot of my overlapping action with just these curves, moving existing key frames around. On another note—that Photoshop composite with the skier is excellent!
   —Marco
Which of the following does the author NOT suggest m Jack?

选项 A、Learning some traditional drawing.
B、Using the Function Curve Editor.
C、Referring to three-minute animations.
D、Recommending the Photoshop composite.

答案C

解析 根据提问,必须快速地读完全文。迅速将作者提及的找出或者划出来。没有能找到的就是答案。第一行里有not overlook traditional drawing。第二段第3~4行:tools to overcome those issues—one of which is the curve editor。最后一行:On another note—that Photoshop composite with the skier is excellent!
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